ARC Raiders' Trials this week have officially begun. You'll need to complete a total of 5 trials: Get hit by lightning (Electromagnetic Storm), Destroy ARC enemies in Swamp (Dam Battlegrounds), Damage Bastions, Search Supply Drops, and Damage Comets.
The most dangerous of these is Destroy ARC enemies in Swamp, meaning you'll be fighting numerous ARCs. However, you first need to find the correct quest location. ARC Raiders often send you to a specific location without providing the exact spot, so going to the wrong place will waste the entire dungeon's time.
Don't worry, I've included my experience and advice in this guide. You can start with the basic-finding the quest location.
Specific Location
ARC Raiders' Swamp is located southwest of Dam Battlegrounds. It's not a specific point, but rather an area consisting of three different zones. The quest's requirement to eliminate ARCs refers to killing them within this area.
All three areas count towards the mission location, allowing you to move between them to eliminate ARCs instead of staying in one area. Since ARC respawn time is related to player distance, frequently changing positions can put pressure on ARCs and speed up mission completion.
Recommended Equipment
Equipment choices directly determine your efficiency and survivability in Swamp.
For core weapons, Anvil pistol and Ferro rifle are the most reliable basic choices. Anvil is a single-action pistol using heavy ammunition, performing excellently at close and medium ranges.
Ferro is a heavy-ammunition combat rifle with powerful stopping power and reliable accuracy, capable of tearing through ARC armor like butter, making it an absolute mainstay for players in the early to mid-game.
For close-quarters combat, Il Toro shotgun and Vulcano shotgun are the best choices. Il Toro, as a decent shotgun, deals extremely high damage at close range.
If you need mid-to-long-range suppression, Ferro remains a reliable primary option; however, if you prioritize maximizing the elimination efficiency against ARCs, Hullcracker is an excellent choice, its explosive power quickly dismantling ARC enemies.
Besides weapons, you'll also need to equip appropriate ARC Raiders Items, with grenade selection being highly targeted. Seeker grenade is specifically designed to counter flying ARC units like Wasp and Hornet; it's a single-shot homing explosive, one shot capable of destroying a Wasp, and two enough to take down a Hornet.
Trailblazer grenade focuses on area control; it throws a straight gas trail that explodes after a short delay, making it suitable for use in narrow passages in swamps or at building entrances, effectively blocking enemy movement routes and providing a safe window for elimination.
Finally, make good use of ARC Raiders' environment. Swamp terrain is your natural ally-luring ARC enemies into doorways, corners, narrow corridors, or enclosed rooms effectively limits their movement range and attack angles, maximizing grenade coverage and weapon output efficiency.
If you're still in the early stages of gearing up and resources are limited, Trailblazer grenade, combined with terrain, is a highly cost-effective option. While Seeker grenade's blueprint needs to be found on the map, once unlocked, its extremely low crafting cost and powerful effect against flying units make it an indispensable core item for PVE clearing.
ARC Types
Different types of ARC require different strategies. Below, I'll list some common ARC units in ARC Raiders for your reference. When completing missions, try to choose ARCs with lower difficulty to increase your efficiency in completing trials.
- Bastion: Attacking its yellow leg joints or back cylinder will cause stun and significant damage. It's recommended that one person in your team draw frontal fire while another flanks and attacks from behind.
- Bombardier: Prioritize eliminating Spotter drones next to it; during the gaps between its fire, focus fire on its upper chassis or core.
- Leaper: Lure it to narrow doorways or corners to limit its jumps, then concentrate fire to break one of its legs. Be careful to avoid the shockwave generated by its jumps.
- Wasp/Hornet: Shoot its Thrusters to crash it. Hornets have thicker back armor, requiring more damage output.
- Tick: Melee is a one-shot kill, conserving ammo. If attached, press the interact button to break free.
- Pop: Quickly shoot it before it charges and explodes; if too late, roll to dodge, otherwise you will be injured by the blast.
- Turret/Sentinel: Never stand directly in front of it. Turrets can be attacked during their reload intervals; Sentinels can take cover before their laser turns red, then counterattack while it reloads.
Core Gameplay
In swamp combat, the core strategy is speed.Other players are often active in this area, and delaying can easily invite enemy ambushes. Therefore, pay attention to the following:
- Actively lure ARCs into the area: Lure ARC enemies from the outer edge of the swamp, confirm they enter Swamp area before killing them, ensuring mission count is maintained.
- Prioritize small targets: Clear out high-spawn-rate small enemies like Ticks, Wasps, Pops, and Fireballs first to avoid wasting too much time on large enemies.
- Utilize Area-of-Effect (AoE) damage effectively: Enemies are densely packed in Swamp. Use explosive weapons or grenades to eliminate multiple targets at once, significantly increasing efficiency.
Destroying ARCs in Swamp grants experience points, which are required to increase star ratings. The more ARCs you destroy, the more experience points you gain, and the faster your star rating increases.
Achieving three stars will grant you the epic loot reward from ARC Raiders. Therefore, when doing this trial, it's best to stay in Swamp area until the time runs out to get all three stars, rather than leaving prematurely.
Finally, I hope everyone reading this guide can complete all trials with high stars and obtain the final rewards.




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