When Monster Hunter Wilds announced the release of its first free Title Update 1 on April 4, the most eye-catching addition was Grand Hub, a gathering space officially called the largest in the series that perfectly illustrates the design concept of a 100-player online lobby. As expected, MH Wilds has gradually enriched the game content with this update, not only bringing back the classic monster Lagiacrus, but also re-enhancing the multiplayer social experience through the Grand Hub.
The official trailer reveals Grand Hub’s location on an independent mountaintop near Suja, and its significantly larger size than the traditional Gathering Hub. This open space perfectly combines practical functions and social scenes, but the most eye-catching is the giant stage in the central square. In the opening scene, a Wyverian singer is performing here. This is a humanoid race with Wyvern blood, which may also hint at a new expansion of the MHW worldview.
Evolution Of Gathering Hub
Looking back at the development of the series, Gathering Hub has always played the role of a social core. After continuous evolution and development, the Grand Hub now adopts a completely open map design, and its spatial scale even exceeds that of some MMO major cities. This change, together with the 100-player online lobby of Wilds, makes the game atmosphere more lively.
It is worth noting that although the Suja outpost itself already has relatively complete base functions, Capcom still chose to add the Grand Hub in Title Update 1. There is a deep logic behind this design decision: Suja, as a functional base, emphasizes efficiency, while Grand Hub is committed to creating a community atmosphere. When players arrive at this aerial platform through fast travel, the first thing that comes into view is the circular corridor built around the crater. This theater-style layout is naturally suitable for players to display equipment and interact socially.
Innovative Social
The breakthrough of Grand Hub lies in the construction of a three-dimensional interactive network. In addition to the traditional equipment display and expression interaction, Capcom has implanted three major innovative modules:
- Blast Bowling shown in the trailer is located in the arena in the southeast corner. It adopts a scoring mechanism similar to the MHW mini-game, but introduces environmental destruction elements-successfully knocking down a specific target will trigger a volcanic eruption effect.
- The long table in the central cafeteria supports 16 people dining at the same time. When multiple players choose the same set meal, a combination effect will be triggered, which is in sharp contrast to the dining animation of MHW.
- The six professional mentor NPCs distributed in the northwest corner not only provide build suggestions, but also generate real-time data walls based on the player’s equipment. Hunters can see the effects of their Monster Hunter Wilds Items here and replace them with more advanced items based on suggestions. This design may also be a reference to the weapon system of Final Fantasy 14.
These innovations effectively solve the social fault problem in the first version of Wilds. As the feedback from senior hunters before, the original lobby lacks effective interactive scenes, resulting in a little difference between the online experience and the 16-person room. Grand Hub hints at the developer’s ambition to continue operating MHW, and its design is obviously also preparing for future large-scale events.
Technological Breakthrough
In addition, the emergence of Grand Hub also marks a major upgrade in the technical level of Monster Hunter Wilds. Previously, it may support up to 16 people on the same screen, and there will be significant rendering delays. But now in the actual demonstration of MH Wilds, it can remain stable even when there are more than 50 players interacting intensively in the canteen area.
This technological breakthrough paves the way for future content updates. According to the developer log, the map file of Grand Hub reserves six expansion areas, and only three of them are open in the current version. Combined with experience, we can foresee that the summer Title Update 2 may unlock new areas such as underwater training grounds. And these spaces will be decorated in different ways with seasonal activities, such as Chinese lanterns during Chinese New Year.
Although the free update model continues the series tradition, the emergence of Grand Hub also implies a shift in Monster Hunter’s business strategy. Unlike the previous simple addition of monsters and equipment, Wilds’ update package began to build a complete social ecosystem. Hunter Card Exchange System that appeared in the trailer allows players to share their builds data in Grand Hub.
In short, the emergence of Grand Hub marks a change in the social design of the Monster Hunter series. This 100-person social hub is not only a display of technical strength but also an exploration of modern multiplayer games by the developer. When hunters are enjoying the fun of Barrel Bowling mini-game, when they sit around the long table and drink together, these moments will be woven together into a unique memory for Monster Hunter Wilds players.