The Firewall Sorcerer stands out as one of my preferred leveling builds within the Diablo 4 gameplay. Unlocking its potential at Level 10, this build boasts substantial Area of Effect (AOE) capabilities and excels in single-target engagements. Remarkably user-friendly, it presents an exceedingly low entry barrier, making it accessible to a wide range of players.
If you want to play this build more easily in Diablo 4 Season 3, it is necessary to prepare plenty of Diablo 4 Gold!
Skill Tree
Starting with the skills, the things that I like to use is Arc Lash just because you get some movement speed out of it. Some people only put 2 points into the basic. It’s really up to you.
On the second segment, you have 1 point into Fireball. This is something that you’re going to enchant, eventually. Then, I went for max mana and doing more damage when you have more mana. I found that to be super helpful. In the end, there’s Prtent Warding. this is going to give you a bit more defensives and stuff.
They go hand in hand with which it’s called Prodigy. But I have Flame Shield as a wonderful button. And I have the one that gives you all your life back when you use it, shimmering teleport to reduce your damage whenever you use teleport, and then Ice Armor with the extra mana regen from the Ice Armor. Obviously, we have a bunch into Glass Cannon and Frost Nova with the vulnerability add-on.
In the next tab, I’m not 100% certain that this works, but I do it anyway and it seems like it does. I have 3 into Lucky Hit because when you enchant Firewall, the Lucky Hit chance spawns more firewalls on your target, which is a kind of insane. So it’s like free damage. 2 defensive ones that you have: Align the Elements and then Protection.
Protection is amazing. Just like Prodigy, every time you use a cooldown, you gain a barrier. So not only are you getting mana back, but you also get a barrier. Then, we get down to Firewall, and you need to max out Firewall. But the one that I use is Mage's Fireball because it makes things burn even after they leave it. So instead of having to kite things specifically in your Firewall, you can kind of just keep running around, and they’ll keep taking damage through the entire fight.
For the supporting ones, many people go through all 3 of these things. For this specific run leveling up, I only went to Inner Flames and Crippling Flames. This just helps CC a couple of things and you do a bit of extra damage. It’s really nice to get up to that Level 50 area so that then you can play whatever else you want to play. For the ultimate, we obviously go fire snake.
And then a couple of supporting passives: Warmth is going to give you a lot of life every time you have Firewall up. Fiery Surge gives you mana regen when something dies from your Firewall. And then Endless Pyre just gives you more burning damage. Then for the key passive, we have Combustion, which increases your damage by like another 20%, if I’m not mistaken, it will goes between 20%-25%.
You can choose whatever you want to do. It’s just about what you want to play.
Also Read: Diablo 4 Season 3: How To Maximize Rewards When Running Vaults? - 3 Crucial Mistakes To Avoid
Thresholds
Now there are 2 major thresholds for this build. One of them is at Level 15 when you unlock enchantments. Fireball is the one that I recommend for everything because that makes you do so much more AOE damage. It’s actually unfair to every other character. Now the second major threshold is at Level 25 when you unlock your aspects.
Aspects
Only few offensive ones that I think are necessary, number 1 is Prodigy's Band because you gain mana, and we were talking about this earlier. You gain mana every time you use any cooldown on your bar, which is basically your entire bar. Then there’s a few others like Aspect of Control, which is really nice. It gives you bonus damage to crowd-controlled targets. And then, there’s Necklace of Disobedience that gives you more armor every time you do damage. I’m sure that’s used on every single build in the game as well.
Stats
But for the main offensive stats, all you really need are mana cost reduction and cooldown reduction because cooldown reduction equals more mana, and mana cost reduction equals more mana. And that’s everything that this build uses. The defensive ones that you want to use are just simple things: life and armor. This is pretty much the only things you’re going to need for your defensive stats as you’re leveling up.
Playstyle
But the playstyle of this build, this is what I mean by it got a very low barrier of entry. You just throw down a couple of Firewalls. It’s just a matter of using cooldowns whenever you need mana and burning everything to the ground. This build can easily get you into World Tier 3 and World Tier 4 to really set you up for whatever build you truly want to play. I think that’s still going to be the reigning champion this season.