Leon Green

Leon Green

A lifelong video gaming enthusiast and editor with a strong passion for all things sci-fi. I enjoy everything from sports games to MOBA and MMORPGs.

Path of Exile: 3.20.1 Patch Notes

Update 3.20.1 has arrived for Path of Exile, and here’s everything new added and changed with this update. Path of Exile is one of the most played free-to-play games. There aren’t many choices for the ones seeking a free-to-play RPG game. The game has won many awards since its release, and the developers are still improving it with active updates. There were a few changes the fanbase was asking for, and some of them arrived with this update.

Path of Exile: 3.20.1 Patch Notes

Here’s everything about the Patch of Exile update 3.20.1 and the patch notes.

Path of Exile Update 3.20.1 Patch Notes

Sanctum Updates and Improvements

  • Introduced 7 new Unique Relics that drop from the final form of the Sanctum Boss. These Relics challenge you to complete an entire run of The Forbidden Sanctum at area level 80+ under special rules. If you’re able to complete such a run, you’ll be rewarded in new and special ways. However, the Unique Relic will be destroyed regardless of the outcome of your run, so if you fail to complete it, you’ll forfeit your potential rewards.

  • Some of these Unique Relics cause the Herald of the Scourge to drop additional or specific items, while others causes Aureus Coins to be converted to certain outcomes upon defeating the Herald of the Scourge.

  • We’ve also introduced a new Unique Ring that can be earned by defeating the Herald of the Scourge with one of the new Unique Relics active.

  • Introduced 41 new “Lycia’s Invocation” currency items. These can be applied to non-Corrupted Sanctified Relics to add their respective Keystone to the Relic.

  • Boons and Afflictions that provide increases and reductions to the effect of your Relics now specify that they do not affect Unique Relics.

  • Characters that are up close to their target now take even less damage to their Resolve.

  • Sanctum Quests are no longer hidden with the “Enable Quest Tracking” option disabled. We’ve also made improvements to these Quests to reduce the chance they are missed when first entering the relevant town area.

  • Party Members are now able to view the Map of the area owner’s Sanctum, if they currently have a run active.

  • Party members can now store a Sanctum room for later when the map owner runs their Sanctum room for the area.

  • The Resolve bar now flashes when you heal or damage your Resolve.

  • Added a display to show which Affliction was removed when you cleansed an Affliction.

  • The Sanctified Relic Slot has been moved from the Sanctum Map and is now located in the Inventory panel.

  • Sanctified Relics can now be compared with your equipped one by using the Compare Item Descriptions keybind (Ctrl, by default).

  • The wave skill used by the final form of the Sanctum Boss now spawns far fewer lightning bolts with each wave, though the lightning bolts are slightly larger. The delay between each wave has also been slightly increased.

  • You can no longer gain a new multi-stage Boon or Affliction, such as Lilting Melody, if you already have a later stage of that same Boon or Affliction.

  • The Hungry Fangs Affliction and Wooden Effigy Boon now impact Resolve multiplicatively, instead of being additive with stats that impact resolve on Relics.

  • Tweaked the position of the skulls that fire tracking beams in the third floor of the Sanctum.

  • Updated the Prayer Beads Boon to clarify Resolve is able to be lost after the next room has been completed.

Other Improvements

  • Added support for the new Core Supporter Packs.

  • Added five more microtransactions to Kirac’s Vault Pass in the form of these additional mystery boxes from Path of Exile’s past: Warlord, Polaris, Twilight, Harmony and Sin/Innocence.

  • Huck now brings along his Rogue Equipment when accompanying you in Maps.

  • Significantly increased the experience gained from killing Metamorph Monsters.

  • You can no longer animation-cancel Vaal Venom Gyre, Vaal Volcanic Fissure, Vaal Blade Flurry, Vaal Caustic Arrow and Vaal Molten Strike before the point in the animation that damage is dealt.
The Balance of Terror Unique Jewel no longer has a level requirement.

  • Completing the Mastermind’s Lair now awards credit towards the Suspicious Syndicate challenge.
Updated one component of the Complete Harbinger Encounters challenge to “Use any Harbinger, Ancient or Fracturing Orb”, instead of just Fracturing Orb.

  • Updated various descriptions of conditional modifiers, such as the increased Damage against Ignited Enemies modifier on Gang’s Momentum, to clarify the kinds of damage they can apply to.

  • Updated the “Cycling Resistances” monster modifier text to “Cycling Damage Reduction” as it is more accurate.

  • The Cartographer Divination Card has received new flavour text.

Path of Exile Update 3.20.1 Patch Notes – Blight Atlas Passive Changes

  • The Blight Atlas Passives that provided your Maps with Blight Encounters a chance to contain an additional Blight Encounter have irreconcilable issues that result in areas with two Blight Encounters failing to generate reliably, so we have replaced these stats.

  • The small Atlas Passives now provide “5% chance on Completing your Maps to gain a free use of the Blight Map Crafting Option.”

  • The small Atlas Passive at the entry of this cluster that provided your maps a +4% chance to contain a Blight Encounter now provides “Lanes of Blight Encounters in your Maps have 5% chance for an additional Reward Chest” and “2% chance on Completing your Maps to gain a free use of the Blight Map Crafting Option.”

  • The Mycelial Swarm Notable Atlas Passive now provides “Blight Map Crafting Option is always available” and “50% reduced cost of the Blight Map Crafting Option.”­

As you see, there are many changes that could be noticeable while playing. We hope to see more balance updates for Path of Exile because it’s usually the most important thing in RPG games. There is no information about the download size because that depends on the platform. Path of Exile is available on PC, PS4, Xbox One, and macOS. For more information regarding this patch, please visit the official Path of Exile site.

New World Roadmap Reveals Plans for Winter Convergence Festival and 2023 Updates

A roadmap revealing many of the biggest changes coming to New World has been revealed during the New World Dev Update for December, including some features that have long been requested by players. New World will soon be getting transmog, gear set storage, 20-player groups, changes to crafting tiers, territory wars, and some challenging new PVE content.

New World Roadmap

Amazon Games' New World has made big changes in its first year online with major updates on a regular basis that have addressed many of the issues players had at launch. Nearly every month since its release, New World's updates have introduced new content, weapons, events, system reworks, and quality-of-life changes that have significantly improved the game in many areas. As a result, leveling has become quicker, crafting is easier, combat is more fluid, the early game is more streamlined, and there's plenty of content for endgame players. While the game's population may not be what it was in its early days, current New World players seem to be growing more satisfied with the experience.

A roadmap for New World's future changes was laid out during December's New World Dev Update, and it's refreshing to see the enthusiasm the dev team has for the upcoming content. The Winter Convergence event will be returning, where players can team up to fight Winter Warrior seasonal boss for festive rewards, and the colorful holiday decorations will be returning to settlements including the new Brimstone Sands area. A mashup between the Starstone and Amrine Expeditions is also on the way, which will give late and endgame players an opportunity to revisit these lower-level Expeditions with new challenges and paths.

A transmog system for New World is finally coming which has long been one of the most highly requested features and will allow players to express themselves by equipping their favorite collected appearances. A gear set storage system is also on the way and will be a major improvement due to New World's classless gameplay often requiring players to switch between many sets of gear for different purposes. Crafting tiers are also being adjusted so that many recipes can be crafted regardless of the crafting station's level, while named and other advanced items will still require T5 stations.

On the territory side, the developers plan to crack down on territory control exploits in New World by limiting the effectiveness of "shell companies," meanwhile the contributions required for completing town projects are being reduced by 70-80% so that companies can more reliably complete upgrades. New cinematics, quality-of-life changes, a hardcore Sandworm Elite Trial for the toughest PVE players, cross-world Outpost Rush, and a free weekend are just a few of the other things to look forward to in the near future.

Page 1 of 4 1 2 3 4